Luck

Luck represents the small, unpredictable ways the world bends around you. It is not a talent you master, but a measure of how often things go your way or against you when it matters most.

Everyone starts with one point in luck.

Positive luck

Zero Luck

Negative Luck

Changing Luck

Luck changes are rare and determined by the GM. It may increase or decrease following significant moments, especially when your character makes a defining choice or takes part in an event with real consequence. Actions that strongly reflect or go against, your character’s beliefs or outlook are the most likely to affect it. This of course depends on your characters personal outlook and the strength of those convictions.

There are items, people and beings that can adjust luck.

A character may gain Luck when:

A character may lose Luck when: