Oliver the street kid Pixie.

1: Oliver was born male

2: Oliver's Nature is Fae, Pixie

-3 Strength, -1 fortitude, +1 Presence, +1 Wits

Flight:
Can fly and hover
Free Skill: Flight 3

Small Size:
Reduced movement speed on foot
Reduced health

Hard to Find:
+4 dice to stealth and hiding

Evasive:
+8 dice to all-out dodge actions

Glamorite Affinity:
Reduce Glamorite quintessence cost by 1 (not affecting illusion purchase cost)

Plant Affinity:
Must succeed on an Average Resolve roll to harm a living plant

Fruitarian:
Can only consume food naturally provided by plants; other food causes illness

3: Oliver's culture is British

+2 Language (English)
+3 Culture (British)

4: Oliver grew up on the streets destitute

+1 Fort, +1 resolve
You have a few favoured areas to seek shelter and know allot about four parishes of your choice across London.

5: Oliver enjoyed Storytelling as he grew up

Story telling
People enjoy a good yarn, you collect and retell the best of them.
+2 Charm, +1 Culture (your choice)

6: Oliver learnt to Game to survive

Hooking

+3 Gambling (Wits), +3 Fisticuffs (Dexterity), +2 Streetwise (Presence), +2 Haggling (Presence), +2 Bull (Presence) or Charm (Presence), +1 Conceal (Wits), +1 Perception (Wits), +1 Dodge (Dexterity).
You survive in beer shops, gambling, betting, gaming and fighting with the common man. Its often for Beer or food but its better than nothing.

7: Who Oliver knows

Oliver is a foundling Orphan, so no family

He has survived some rough times with his friends

Rose Maylee has a soft spot for Oliver - She is now a match girl but is always glad to see him.

8: Magic ?

Oliver had some illusions when he was young, he has good imagination so the talent has stayed with him.

9: Criminality

A few bad gaming runs, some debt being the victim of crime pushed Oliver to a point of desperation. Jack eventually persuaded Oliver to use his talents illegally to pay off his debts.
His size restricted many options but helped a great deal with some, he is a capable scout and a expert lockpick

10 : Electives

Merits (29 Pts total)

Flaws (6 Pts total)

Skills (7 Points total)

Attributes
+1 to Presence, dex and resolve

Skills (15)